API reference

asset_manager.h · Enum values

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include/kui/engine/asset_manager.h
AssetState::Failed
Off by default3.61.7C++

Public Failed enumerator of AssetState. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Failed

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:52

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AssetState::Loaded
Off by default3.61.7C++

Public Loaded enumerator of AssetState. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Loaded

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:51

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AssetState::Loading
Off by default3.61.7C++

Public Loading enumerator of AssetState. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Loading

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:50

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AssetState::Unloaded
Off by default3.61.7C++

Public Unloaded enumerator of AssetState. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Unloaded

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:49

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AssetType::Material
Off by default3.61.7C++

Public Material enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Material

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:39

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AssetType::Model
Off by default3.61.7C++

Public Model enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Model

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:37

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AssetType::Prefab
Off by default3.61.7C++

Public Prefab enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Prefab

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:40

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AssetType::Scene
Off by default3.61.7C++

Public Scene enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Scene

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:41

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AssetType::Texture
Off by default3.61.7C++

Public Texture enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Texture

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:38

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AssetType::Unknown
Off by default3.61.7C++

Public Unknown enumerator of AssetType. See the owning declaration for its value and use. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
Unknown

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:42

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