API reference

render_system.h · C++ API

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include/kui/engine/render_system.h
RenderSystem::~RenderSystem
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
~RenderSystem() override = default;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_system.h:25

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RenderSystem::backend
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
FilamentBackend& backend()

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_system.h:31

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RenderSystem::init
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
void init(World& world) override;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_system.h:27

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RenderSystem::RenderSystem
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
explicit RenderSystem(FilamentBackend& backend);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_system.h:24

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RenderSystem::shutdown
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
void shutdown(World& world) override;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_system.h:29

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RenderSystem::update
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_system.h
void update(World& world, float dt) override;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/render_system.h:28

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