RenderSystem::~RenderSystem
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
~RenderSystem() override = default;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_system.h:25
Report an issue with this entry →RenderSystem::backend
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
FilamentBackend& backend()Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_system.h:31
Report an issue with this entry →RenderSystem::init
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void init(World& world) override;Conditions: KUI_ENABLE_3D_ENGINE=ON
Verification scope
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include/kui/engine/render_system.h:27
Report an issue with this entry →RenderSystem::RenderSystem
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
explicit RenderSystem(FilamentBackend& backend);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_system.h:24
Report an issue with this entry →RenderSystem::shutdown
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void shutdown(World& world) override;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_system.h:29
Report an issue with this entry →RenderSystem::update
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void update(World& world, float dt) override;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_system.h:28
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