API reference

asset_manager.h · Types

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include/kui/engine/asset_manager.h
AssetEntry
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
struct AssetEntry

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/asset_manager.h:77

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AssetHandle
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
class KUI_API AssetHandle

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/asset_manager.h:96

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AssetManager
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
class KUI_API AssetManager

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:161

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AssetManager::Stats
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
struct Stats

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:203

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AssetState
Off by default3.61.7C++

A enum class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
enum class AssetState : uint8_t

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:48

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AssetType
Off by default3.61.7C++

A enum class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
enum class AssetType : uint8_t

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/asset_manager.h:36

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LoadRequest
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

asset_manager.h
struct LoadRequest

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/asset_manager.h:152

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