API reference

ecs.h · Types

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include/kui/engine/ecs.h
ComponentPool
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
template <typename T> class ComponentPool : public ComponentPoolBase

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:73

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ComponentPoolBase
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
class ComponentPoolBase

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/ecs.h:56

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Entity
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
struct Entity

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:36

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EntityHash
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
struct EntityHash

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/ecs.h:47

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NameComponent
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
struct NameComponent

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/ecs.h:182

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System
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
class System

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:195

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TagComponent
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
struct TagComponent

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:186

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TransformComponent
Off by default3.61.7C++

A struct declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
struct TransformComponent

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:171

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World
Off by default3.61.7C++

A class declaration in the installed header surface. See its declaration and module. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
class World

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/ecs.h:229

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