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profiler.h · C++ fields

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include/kui/engine/profiler.h
FrameReport::entries
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
std::vector<TimingEntry> entries;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:46

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FrameReport::frameNumber
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
uint64_t frameNumber = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:43

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FrameReport::overheadMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double overheadMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:45

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FrameReport::systemsTotalMs
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double systemsTotalMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:45

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FrameReport::totalFrameMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double totalFrameMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:44

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ProfilerStats::avgFPS
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double avgFPS = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:66

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ProfilerStats::avgFrameMs
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double avgFrameMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:63

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ProfilerStats::frameCount
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
size_t frameCount = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:62

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ProfilerStats::maxFrameMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double maxFrameMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:65

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ProfilerStats::minFrameMs
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double minFrameMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:64

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ProfilerStats::p95FrameMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double p95FrameMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:66

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ProfilerStats::systems
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
std::vector<SystemStats> systems;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:76

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ProfilerStats::SystemStats::avgMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double avgMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:71

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ProfilerStats::SystemStats::maxMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double maxMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/profiler.h:73

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ProfilerStats::SystemStats::minMs
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double minMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:72

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ProfilerStats::SystemStats::name
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
std::string name;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:70

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ProfilerStats::SystemStats::percentOfFrame
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double percentOfFrame = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:74

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TimingEntry::durationMs
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
double durationMs = 0.0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/profiler.h:36

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TimingEntry::name
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Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

profiler.h
std::string name;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/profiler.h:35

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