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ecs.h · C++ fields

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include/kui/engine/ecs.h
ComponentPool::kInvalid
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
static constexpr uint32_t kInvalid = UINT32_MAX;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:76

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Entity::index
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
uint32_t index = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:37

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Entity::version
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
uint32_t version = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:38

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NameComponent::name
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
std::string name;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:183

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TagComponent::tag
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
uint32_t tag = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:187

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TransformComponent::dirty
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
bool dirty = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:179

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TransformComponent::localMatrix
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
Mat4 localMatrix;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:176

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TransformComponent::position
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
Vec3 position;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:172

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TransformComponent::rotation
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
Quat rotation;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:173

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TransformComponent::worldMatrix
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
Mat4 worldMatrix;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:178

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World
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

ecs.h
class World;

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/ecs.h:190

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