API reference

render_components.h · C++ fields

Browse entries grouped by interface file. Expand an entry for declarations, usage and version boundaries.

Read the related guide →

Entries retain declarations and sources. Runtime verification is recorded per entry; internal source candidates are not a promise of SDK delivery.

include/kui/engine/render_components.h
AnimatorComponent::animator
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
void* animator = nullptr;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:31

Report an issue with this entry →
AnimatorComponent::crossFadeAlpha
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float crossFadeAlpha = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:41

Report an issue with this entry →
AnimatorComponent::crossFadeDuration
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float crossFadeDuration = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:41

Report an issue with this entry →
AnimatorComponent::crossFadeElapsed
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float crossFadeElapsed = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:43

Report an issue with this entry →
AnimatorComponent::currentAnim
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
int currentAnim = -1;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:31

Report an issue with this entry →
AnimatorComponent::loop
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool loop = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:36

Report an issue with this entry →
AnimatorComponent::playing
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool playing = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:35

Report an issue with this entry →
AnimatorComponent::prevAnim
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
int prevAnim = -1;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:38

Report an issue with this entry →
AnimatorComponent::prevTime
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float prevTime = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:40

Report an issue with this entry →
AnimatorComponent::speed
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float speed = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:34

Report an issue with this entry →
AnimatorComponent::time
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float time = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:32

Report an issue with this entry →
LODConfig::currentLOD
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint8_t currentLOD = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:84

Report an issue with this entry →
LODConfig::forceLOD
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool forceLOD = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:86

Report an issue with this entry →
LODConfig::maxLOD
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint8_t maxLOD = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:86

Report an issue with this entry →
LODConfig::thresholds
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
std::vector<float> thresholds;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:81

Report an issue with this entry →
MaterialOverride::alphaCutoff
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float alphaCutoff = 0.5f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:69

Report an issue with this entry →
MaterialOverride::alphaMode
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
AlphaMode alphaMode = AlphaMode::Opaque;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:68

Report an issue with this entry →
MaterialOverride::baseAlpha
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float baseAlpha = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:73

Report an issue with this entry →
MaterialOverride::dirty
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool dirty = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:76

Report an issue with this entry →
MaterialOverride::doubleSided
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool doubleSided = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:70

Report an issue with this entry →
MaterialOverride::metallic
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float metallic = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:74

Report an issue with this entry →
MaterialOverride::roughness
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float roughness = 0.5f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:75

Report an issue with this entry →
MaterialOverride::unlit
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool unlit = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:71

Report an issue with this entry →
MorphComponent::dirty
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool dirty = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:49

Report an issue with this entry →
MorphComponent::filamentEntity
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t filamentEntity = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:48

Report an issue with this entry →
MorphComponent::weights
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
std::vector<float> weights;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:49

Report an issue with this entry →
Particle::alpha
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float alpha = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:95

Report an issue with this entry →
Particle::life
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float life = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:97

Report an issue with this entry →
Particle::maxLife
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float maxLife = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:97

Report an issue with this entry →
Particle::size
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float size = 0.1f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:96

Report an issue with this entry →
ParticleEmitter::active
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool active = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:125

Report an issue with this entry →
ParticleEmitter::cachedAlive_
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t cachedAlive_ = 0;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:136

Report an issue with this entry →
ParticleEmitter::drag
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float drag = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:125

Report an issue with this entry →
ParticleEmitter::duration
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float duration = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:131

Report an issue with this entry →
ParticleEmitter::elapsed
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float elapsed = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:130

Report an issue with this entry →
ParticleEmitter::emitAccum
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float emitAccum = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:103

Report an issue with this entry →
ParticleEmitter::emitRate
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float emitRate = 10.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:102

Report an issue with this entry →
ParticleEmitter::emitSpread
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float emitSpread = 0.5f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:119

Report an issue with this entry →
ParticleEmitter::endAlpha
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float endAlpha = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:111

Report an issue with this entry →
ParticleEmitter::endSize
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float endSize = 0.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:113

Report an issue with this entry →
ParticleEmitter::loop
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool loop = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:129

Report an issue with this entry →
ParticleEmitter::maxLifetime
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float maxLifetime = 2.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:115

Report an issue with this entry →
ParticleEmitter::maxParticles
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t maxParticles = 256;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:104

Report an issue with this entry →
ParticleEmitter::maxSpeed
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float maxSpeed = 3.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:121

Report an issue with this entry →
ParticleEmitter::minLifetime
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float minLifetime = 0.5f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:114

Report an issue with this entry →
ParticleEmitter::minSpeed
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float minSpeed = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:119

Report an issue with this entry →
ParticleEmitter::particles
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
std::vector<Particle> particles;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:131

Report an issue with this entry →
ParticleEmitter::startAlpha
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float startAlpha = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:110

Report an issue with this entry →
ParticleEmitter::startSize
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float startSize = 0.1f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:112

Report an issue with this entry →
ShadowConfig::cascadeCount
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint8_t cascadeCount = 4;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:21

Report an issue with this entry →
ShadowConfig::constantBias
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float constantBias = 0.001f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:22

Report an issue with this entry →
ShadowConfig::contactShadows
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool contactShadows = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:25

Report an issue with this entry →
ShadowConfig::lispsm
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool lispsm = true;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:26

Report an issue with this entry →
ShadowConfig::mapSize
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t mapSize = 1024;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:21

Report an issue with this entry →
ShadowConfig::normalBias
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float normalBias = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:24

Report an issue with this entry →
SSAOConfig::bentNormals
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool bentNormals = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:61

Report an issue with this entry →
SSAOConfig::bias
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float bias = 0.0005f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:57

Report an issue with this entry →
SSAOConfig::enabled
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
bool enabled = false;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:55

Report an issue with this entry →
SSAOConfig::intensity
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float intensity = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:59

Report an issue with this entry →
SSAOConfig::power
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float power = 1.0f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:56

Report an issue with this entry →
SSAOConfig::quality
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint8_t quality = 1;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:60

Report an issue with this entry →
SSAOConfig::radius
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float radius = 0.3f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:56

Report an issue with this entry →
SSAOConfig::resolution
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
float resolution = 0.5f;

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:59

Report an issue with this entry →
Browse this reference type →