RenderAdapter::~RenderAdapter
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
~RenderAdapter() override;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:23
Report an issue with this entry →RenderAdapter::beginFrame
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void beginFrame(Kui3DRenderer renderer);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:39
Report an issue with this entry →RenderAdapter::createEntity
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
Kui3DEntity createEntity(Kui3DScene scene);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:48
Report an issue with this entry →RenderAdapter::createRenderer
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
Kui3DRenderer createRenderer(void* nativeWindow, int w, int h);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:34
Report an issue with this entry →RenderAdapter::createScene
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
Kui3DScene createScene(Kui3DRenderer renderer);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:44
Report an issue with this entry →RenderAdapter::destroyEntity
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void destroyEntity(Kui3DScene scene, Kui3DEntity entity);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:50
Report an issue with this entry →RenderAdapter::destroyRenderer
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void destroyRenderer(Kui3DRenderer renderer);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:36
Report an issue with this entry →RenderAdapter::destroyScene
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void destroyScene(Kui3DScene scene);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:46
Report an issue with this entry →RenderAdapter::endFrame
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void endFrame(Kui3DRenderer renderer);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:42
Report an issue with this entry →RenderAdapter::isAvailable
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
bool isAvailable() constConditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:29
Report an issue with this entry →RenderAdapter::load
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
bool load(const std::string& dllPath = "kui_3d_render");Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:25
Report an issue with this entry →RenderAdapter::loadModel
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
int loadModel(Kui3DRenderer renderer, Kui3DScene scene, Kui3DEntity entity, const char* path);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:55
Report an issue with this entry →RenderAdapter::pluginInfo
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
Kui3DPluginInfo pluginInfo() const;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:31
Report an issue with this entry →RenderAdapter::readPixels
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void readPixels(Kui3DRenderer renderer, uint8_t* outRGBA, int w, int h);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:59
Report an issue with this entry →RenderAdapter::render
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void render(Kui3DRenderer renderer, Kui3DScene scene);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:41
Report an issue with this entry →RenderAdapter::RenderAdapter
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
RenderAdapter() = default;Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:22
Report an issue with this entry →RenderAdapter::resize
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void resize(Kui3DRenderer renderer, int w, int h);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:37
Report an issue with this entry →RenderAdapter::setTransform
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void setTransform(Kui3DScene scene, Kui3DEntity entity, const float* mat4x4);Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:52
Report an issue with this entry →RenderAdapter::unload
Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.
void unload();Conditions: KUI_ENABLE_3D_ENGINE=ON
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include/kui/engine/render_adapter.h:28
Report an issue with this entry →