API reference

render_components.h · C++ API

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include/kui/engine/render_components.h
MaterialOverride::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 baseColor = Vec3(1, 1, 1);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:72

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Particle::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 color = Vec3(1, 1, 1);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:94

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Particle::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 position = Vec3(0, 0, 0);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:92

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Particle::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 velocity = Vec3(0, 0, 0);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:93

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ParticleEmitter::aliveCount
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t aliveCount() const

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:138

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ParticleEmitter::aliveCountSlow
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
uint32_t aliveCountSlow() const

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

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include/kui/engine/render_components.h:139

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ParticleEmitter::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 emitDirection = Vec3(0, 1, 0);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:117

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ParticleEmitter::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 endColor = Vec3(1, 1, 1);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:109

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ParticleEmitter::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 gravity = Vec3(0, -9.81f, 0);

Conditions: KUI_ENABLE_3D_ENGINE=ON

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include/kui/engine/render_components.h:123

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ParticleEmitter::Vec3
Off by default3.61.7C++

Installed header declaration in the engine module. The signature is shown as declared. Check the owning type for lifetime, threading and platform requirements. This belongs to the legacy in-tree 3D module. KUI_ENABLE_3D_ENGINE is off by default; new projects should use the standalone kui_ext_3d extension.

render_components.h
Vec3 startColor = Vec3(1, 1, 1);

Conditions: KUI_ENABLE_3D_ENGINE=ON

Verification scope

Indexed from current sources. Runtime, combination and platform checks have not been completed for every entry.

include/kui/engine/render_components.h:107

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